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NightOwl12 Banned
Posts : 187 Join date : 2010-04-17
| Subject: Gunner Guide Mon Jun 21, 2010 2:32 am | |
| Ok so i was thinking about making a gunner guide, im level 20 and quite Experienced, anyway. I don't know a lot of tips, i just know the abilities, the best guns, etc. So any Map specific tips would be Helpful |
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JuniorGando Corporal
Posts : 2094 Join date : 2010-04-07 Age : 28 Location : belgium waffles place :P
| Subject: Re: Gunner Guide Mon Jun 21, 2010 2:36 am | |
| srry i know much of the abilities but i think a gunner guide is a bit hard cause some prefer frenzy fire some leg it and some even first upgrade their hero shield
the only tip i could give is try to give as much people as you can a leg-it boost |
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Nightwatcher Sergeant
Posts : 590 Join date : 2010-02-19 Age : 27 Location : Sunnyvale,Califonia
| Subject: Re: Gunner Guide Mon Jun 21, 2010 2:52 am | |
| - JuniorGando wrote:
- srry i know much of the abilities but i think a gunner guide is a bit hard cause some prefer frenzy fire some leg it and some even first upgrade their hero shield
the only tip i could give is try to give as much people as you can a leg-it boost Also hero shield if we give them shield they give us combat medicine |
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JuniorGando Corporal
Posts : 2094 Join date : 2010-04-07 Age : 28 Location : belgium waffles place :P
| Subject: Re: Gunner Guide Mon Jun 21, 2010 3:08 am | |
| - nightwacher2.0 wrote:
- JuniorGando wrote:
- srry i know much of the abilities but i think a gunner guide is a bit hard cause some prefer frenzy fire some leg it and some even first upgrade their hero shield
the only tip i could give is try to give as much people as you can a leg-it boost Also hero shield if we give them shield they give us combat medicine yh i always forget you can share that too |
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LostCaptain Lance Corporal
Posts : 263 Join date : 2010-06-14 Age : 28 Location : A Tank.
| Subject: Re: Gunner Guide Mon Jun 21, 2010 11:22 am | |
| dont forget the power of combos!
powder keg -explosive and slowing- + Leg it which allows you to circle strafe a slow enemy + frenzy fire (before they die to recover HP) = OWNAGE! |
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Wifle Corporal
Posts : 32 Join date : 2010-05-31
| Subject: Re: Gunner Guide Sun Jun 27, 2010 4:34 am | |
| If you're after some map specifics, i can give you one (at least I'm sure about one)
On Buccaner Bay and other vehicle maps you are the only class that can take on a tank from a range (except another tank though.) Therefore, if the other team is tank spawning and you have control of town you can shoot them from a height which is tricky for them to hit. Of course this requires some bazooka aim, but the more you practice, the better you get.
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JuniorGando Corporal
Posts : 2094 Join date : 2010-04-07 Age : 28 Location : belgium waffles place :P
| Subject: Re: Gunner Guide Sun Jun 27, 2010 4:38 am | |
| - Wifle wrote:
- If you're after some map specifics, i can give you one (at least I'm sure about one)
On Buccaner Bay and other vehicle maps you are the only class that can take on a tank from a range (except another tank though.) Therefore, if the other team is tank spawning and you have control of town you can shoot them from a height which is tricky for them to hit. Of course this requires some bazooka aim, but the more you practice, the better you get.
This is the same for them, it isn't that hard to hit zomebody in town with a tank, just shoot at a house or the trees and he will get hit too. |
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Ferddy876 Discharged
Posts : 1263 Join date : 2010-02-28
| Subject: Re: Gunner Guide Sun Jun 27, 2010 9:00 am | |
| I would image the Gunner as a big wall, a big deadly wall. >:3 |
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duckondrugs Private 1st Class
Posts : 1418 Join date : 2010-03-23 Age : 27 Location : north-east england
| Subject: Re: Gunner Guide Sun Jun 27, 2010 9:55 am | |
| - Ferddy876 wrote:
- I would image the Gunner as a big wall, a big deadly wall. >:3
with a machine gun |
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modernwarfare132 First Sergeant
Posts : 1287 Join date : 2010-02-19 Age : 29 Location : Pennsylvainia, USA
| Subject: Re: Gunner Guide Sun Jun 27, 2010 10:45 am | |
| and a shotgun which works well against a mando |
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LostCaptain Lance Corporal
Posts : 263 Join date : 2010-06-14 Age : 28 Location : A Tank.
| Subject: Re: Gunner Guide Mon Jun 28, 2010 1:13 am | |
| OHHH and heres a good tidbit of advice: ALWAYS GO FOR THE CHEESER/BACKSCRATCHER.
No matter what range, you are liable to deal around 200/150 + damage close range with 1-2 clips, and at mid/long range around 100-125 dmg with 1-2 clips. The cheeser is a gunners best friend. its just a barrel with bullets coming out of it non stop. The second that thing opens up, any mando in your way is shot down, and soldier is forced to run and heal, and any gunner is forced to take cover. Cheeser is law, and the law is: shoot down anything in front of it's barrel.
Also: Note frenzy fire, Cheeser+frenzy make a deadly combo. The combined bullet spam of the cheeser, coupled with the +hp on every 4th bullet with frenzy fire allow you to stay in the battle as long as your gun is shtting lead. Its also a good skill if you find a Commando zoomed in and didnt see you yet. If he is crouched, he is liable to not move that much. Get in close, and activate frenzy fire just before you open up. A free 50 hp right there if he never even hits you. |
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