| Paracel Storm--Multiplayer Trailer | |
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thebronxbomber Colonel
Posts : 13055 Join date : 2009-07-23 Location : The Concrete Jungle
| Subject: Re: Paracel Storm--Multiplayer Trailer Wed Aug 21, 2013 7:27 pm | |
| - redviper911 wrote:
- Deathdealer96 wrote:
- Tank is just boring
Jet heatseakers Too much water I've never had too many problems with heat seekers.. you're just bad. Red who complains the most about heat seekers on AS |
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redviper911 Gunnery Sergeant
Posts : 1294 Join date : 2012-03-19 Age : 27 Location : Indiana
| Subject: Re: Paracel Storm--Multiplayer Trailer Wed Aug 21, 2013 9:11 pm | |
| i complain because the beeping hurts my head.. they rarely kill me though. |
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thebronxbomber Colonel
Posts : 13055 Join date : 2009-07-23 Location : The Concrete Jungle
| Subject: Re: Paracel Storm--Multiplayer Trailer Wed Aug 21, 2013 9:30 pm | |
| - redviper911 wrote:
- i complain because the beeping hurts my head.. they rarely kill me though.
sure |
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DeadlyChaos09 Staff Sergeant
Posts : 1480 Join date : 2011-05-23 Age : 26 Location : N.J., U.S.
| Subject: Re: Paracel Storm--Multiplayer Trailer Wed Aug 21, 2013 9:31 pm | |
| - redviper911 wrote:
- I swear... You people argue about the dumbest stuff.
Once again, who's arguing? Why is it that people having different opinions on subjects, and discussing it, is arguing? |
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redviper911 Gunnery Sergeant
Posts : 1294 Join date : 2012-03-19 Age : 27 Location : Indiana
| Subject: Re: Paracel Storm--Multiplayer Trailer Wed Aug 21, 2013 11:07 pm | |
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DeadlyChaos09 Staff Sergeant
Posts : 1480 Join date : 2011-05-23 Age : 26 Location : N.J., U.S.
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 10:49 am | |
| Read it. Still not arguing. Lighten up; if we said we're not arguing, then we're not.
Apart from that, I'm wondering if the weather-change is scripted, or if it just comes naturally. |
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Rajputana Staff Sergeant
Posts : 502 Join date : 2012-04-18 Age : 32 Location : Chicago
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 10:51 am | |
| - DeadlyChaos09 wrote:
- Read it. Still not arguing. Lighten up; if we said we're not arguing, then we're not.
Apart from that, I'm wondering if the weather-change is scripted, or if it just comes naturally. I hope it's a random generator, would make it more fun. |
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Deathdealer96 Gunnery Sergeant
Posts : 3230 Join date : 2011-10-28 Age : 28 Location : Lancashire, UK
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 10:52 am | |
| - DeadlyChaos09 wrote:
- Read it. Still not arguing. Lighten up; if we said we're not arguing, then we're not.
Apart from that, I'm wondering if the weather-change is scripted, or if it just comes naturally. Comes naturally? It would still have to be scripted to some level. Unless USAS Frags will control the weather again |
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DeadlyChaos09 Staff Sergeant
Posts : 1480 Join date : 2011-05-23 Age : 26 Location : N.J., U.S.
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 11:02 am | |
| I didn't elaborate on it, but Raj has my idea. For example, there is only a 25% chance of the weather changing when you play that map. |
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Rajputana Staff Sergeant
Posts : 502 Join date : 2012-04-18 Age : 32 Location : Chicago
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 11:04 am | |
| - DeadlyChaos09 wrote:
- I didn't elaborate on it, but Raj has my idea. For example, there is only a 25% chance of the weather changing when you play that map.
Oh, you went way further in than I was thinking. I was thinking of a random/chosen weather option a la Madden or other outdoor sports games. |
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DeadlyChaos09 Staff Sergeant
Posts : 1480 Join date : 2011-05-23 Age : 26 Location : N.J., U.S.
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 11:14 am | |
| Oh, now I get it. Still though, I think it would be more dynamic if they relate the percentage to how it actually is in meteorology, where there is a percentage of how much, predicted of course, it will rain, thunderstorm, etc.
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Ninja-Penguin. First Sergeant
Posts : 1787 Join date : 2011-08-23 Age : 26 Location : Lincolnshire, UK
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 11:26 am | |
| You could just have sporadically changing weather just to liven things up more. |
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DeadlyChaos09 Staff Sergeant
Posts : 1480 Join date : 2011-05-23 Age : 26 Location : N.J., U.S.
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 11:56 am | |
| That's the case though. The weather is irregular, so it would apply the same case. What I mean is that it would be cool if DICE can implement real-time weather, particularly somewhere in the Carribeans that impersonate this map, and that it affects how the weather is in-game. So if there is a 23% of a thunderstorm in Cuba, for that map, for that day, there is 23% chance of the weather changing. I think that would be amazing. |
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Deathdealer96 Gunnery Sergeant
Posts : 3230 Join date : 2011-10-28 Age : 28 Location : Lancashire, UK
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 12:02 pm | |
| Not really. Just do random chance. Simpler. |
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DeadlyChaos09 Staff Sergeant
Posts : 1480 Join date : 2011-05-23 Age : 26 Location : N.J., U.S.
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 12:03 pm | |
| How wouldn't that be amazing? To implement real-time weather into a game? If DICE were able to do that, it would be an amazing feat. |
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totalwarrior6780 1st Lieutenant
Posts : 6085 Join date : 2010-04-28 Age : 28 Location : Erebor
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 12:20 pm | |
| Doubt they would be able to do that :/
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Deathdealer96 Gunnery Sergeant
Posts : 3230 Join date : 2011-10-28 Age : 28 Location : Lancashire, UK
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 12:21 pm | |
| - totalwarrior6780 wrote:
- Doubt they would be able to do that :/
Nor it would be worth it. Rather they put time into doing something useful |
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DeadlyChaos09 Staff Sergeant
Posts : 1480 Join date : 2011-05-23 Age : 26 Location : N.J., U.S.
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 1:05 pm | |
| - DeadlyChaos09 wrote:
- How wouldn't that be amazing? To implement real-time weather into a game? If DICE were able to do that, it would be an amazing feat.
Reading comprehension is a big skill lol DICE won't necessarily be able to do that, because the weather, ironically, is one of the most complicated and least understood topic. I said I think it would be amazing. I don't understand why, and I'm not sure in particular you Death, are bashing on my personal wish, or idea. It's what I find would be amazing. I acknowledge that it is almost impossible, and implementation is improbable, but doesn't mean I can't wish for it. Throughout Battlefield 3, people wanted a Dino-Mode. They wished for it, but they knew that it's improbability of implementation was too high. Why didn't people bash on that? Once again, I am aware of the complexity, difficulty, and improbability of this happening. I was just saying that it would be amazing if they could do so. Also Death, this would not only show that DICE is capable of implementing real-time features, with such complexity both in reality and in gaming, but it would make the game more dynamic. How is making a game more dynamic, not useful? Hell, by that logic, levolution shouldn't even be in the game, because DICE implemented that to make the game, and I quote, "A more dynamic experience." |
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totalwarrior6780 1st Lieutenant
Posts : 6085 Join date : 2010-04-28 Age : 28 Location : Erebor
| Subject: Re: Paracel Storm--Multiplayer Trailer Thu Aug 22, 2013 1:34 pm | |
| - Deathdealer96 wrote:
- totalwarrior6780 wrote:
- Doubt they would be able to do that :/
Nor it would be worth it. Rather they put time into doing something useful like releasing a game without obvious problems (Cough USAS Cough) ? |
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