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 *** BF2 SUPPORT GUIDE ***

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KingAhmad
Site Member
KingAhmad

Posts : 76
Join date : 2009-07-21

*** BF2 SUPPORT GUIDE *** Empty
PostSubject: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:34 pm

***SUPPORT TIPS***

- Throw ammo bags in areas players will come in. Drop them like they are hot. I
can get 30 points in about 5 minutes doing nothing but ammo.

- Lay Down Suppressing fire as much as possible. This gives your teammates a
chance to revive, heal and move out. Proning in a spot with cover, but a wide
view is the best place to go. Fire in the short bursts, so we get more accurate
and less chance of overheating.

- Support is weak against most thing except for infantry. If you and your team
encounter vehicles, get out of there. You won't last long. If there is an enemy
boat or chopper then sure, fire some at them. But try to leave it to the real
men.

- Try not to drop a TON of ammo bags in a command post. Drop a couple as you are
capturing it, but dumping a lot will just leave it fueled and ready for an enemy
squad who comes by.

- If you have to pull out your Machine Gun, try to hide as you do it. It takes a
couple extra seconds than most units to do this. If you can't hide, the pistol
is your friend.

- Running around and following a Sniper or a unit that has grenades can get you
some easy points, and so will they as they drop tons of grenades and claymores.
This can get you kicked or banned on some servers however.

- Again, supply ammo to your men. It's the most important thing you can do as a
support.

- Hiding on a roof is good for long range, but at close range the enemy will
have a small blind spot to sneak in.

- Deploying two Support players in a post can be good. Have each cover a spot
where enemies will approach and cover that side. Easy points. A medic with them
would be welcome, but have them hide until you die.

***SQUAD TIPS***
- Having a support in your squad is a good idea. As the leader, you can be sure
that your squadmates have plenty of ammo. You will also have body armor, and can
last longer than most classes with you. Most support units will be away from the
battle somewhat so they can get some shots in.

- VoIP makes this much better, as you can communicate to the others about when
to run and such.

- Suppressing fire has just become better. Situations:

You spot a person running, you prone and fire rapidly at them. They duck behind
a sandbag bunker. Then you say "Get him, I'll cover you". He may try to pop up,
but you fire at him. Your teammate comes in front of it and BOOM! No more threat
here.

Or maybe you have a man down, while hiding, he peeked out to shoot but fell
down. So you stand up and begin firing rapidly at the enemy position while your
men get the other guy. Remember, supression will let you advance, defend and
regroup.

- You can set up a defensive post away from your squad, so maybe you are heading
to a post, and the leader tells you to hang back and fire at oncoming enemies.
It works better than you'd think.

- You can even defend with the squad. You can take a whole side as long as one
other person has your back.




*** VS OTHER CLASSES***
Sniper:
Against a sniper, you have little chance unless you are at close range. If you
try to hit them, you will probably prone, making you an easy target to hit. If
you stand, you won't be able to aim very well, and you are still a target. If
you are at close range, you outgun them and can fire longer. If they turn a
corner, you will have to flank them because they probably dropped a claymore for
you to run in to. At long range, try to keep some supressing fire on them in
hopes you hit them or a teammate gets them.

Special Ops:
Against a Special Ops, you have the advantage unless you are at close to medium
range. They aren't very skilled at the long range. The problem is that the
closer you are to them, the less accurate you are. They will also become more
accurate as they get closer. Remember that they have a Semi-Automatic weapon as
well so they can rip them into you. Try to draw off fire until they reload some
how. At long range, just fire single or bursts at them, they will fold.

Assault:
If you can catch an assault off of guard, you can defeat him easily. Just fire
into him. The only catch is that he has body armor. If he sees you as you are
attacking, then he'll launch a grenade at you most likely. Which will probably
hit or get nearby, because you are proning and stuck. Either one can be bad
because you are weaker, dead or have the ringing ears and blurred vision. Which
lets him hit you.

Support:
Against other support, it really comes down to skill. If you are better, you
will win. Other conditions are who saw who first, and who started firing first.
If you are equal in all of the above, the winner is whoever has the better
weapon. If you are at close range, then I'd reccomend the pistol or knife, as
that's what they will probably do to you as well.

Engineer:
At any range other than close, you are the winner. The only time you won't win
is if the other player is skilled with the unlock MP-7. This means that it's
like fighting a weaker spec-ops. If you do get the fortune to meet one at medium
to long range with a shotgun, fire away. They can only hit you with a pistol and
that won't do much. Close range, you are undergunned. As they have a shotgun
that will rip you into pieces.

Medic:
Medics are like Spec Ops that are slightly more accurate because most of their
weapons are three shot bursts. The MEC and Chinese will be like Special Ops, but
the three shot bursts can be a problem. As 90% of the three bursters have an
incredibly accurate G36E. Which is an issue. But treat this situation just like
the Spec Ops. The three bursts will be a problem at close range as well.

Anti-Tank:
Against Anti-Tank, you have a 99% chance of winning at almost all ranges except
for close range, where it is more like 80%. This is because the enemies have a
tiny clip that fires way too fast. The only problem is that proning will make
you a rocket target, but they are usually dead before that's an issue. So fire
away!

HAVE FUN
THANKS Very Happy
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:35 pm

I don't think you typed that. Where did you get that from?
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:47 pm

Why does he have Sergant major >.>

Im filing a Complant -.-
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:48 pm

lol because he is sort of our clan co leader. (Which I kind of regret lol xD JK)
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KingAhmad
Site Member
KingAhmad

Posts : 76
Join date : 2009-07-21

*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:49 pm

lol wtf?? so what if im Sgt major dude im just a normal man contributing to the comunity xD
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:49 pm

so i just came on here for no reason -.-
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:49 pm

ya 3 post and u say your normal here Sad
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:50 pm

Why did i bother saying yes i would help bomber out -.-
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Jul 27, 2009 11:58 pm

actaully i was typing while u already finished ur post. I was referring to the post above urs ^^
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyTue Jul 28, 2009 1:31 pm

Got no idea what your talking about
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyTue Jul 28, 2009 1:39 pm

KingAhmad wrote:
lol wtf?? so what if im Sgt major dude im just a normal man contributing to the comunity xD
I was talkign about this post -.-
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zFinster
Gunnery Sergeant
Gunnery Sergeant
zFinster

Posts : 1559
Join date : 2009-07-21
Age : 29

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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyTue Jul 28, 2009 2:50 pm

the PKM is the ownage... it has a slow fire rate but its very powerful
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyTue Jul 28, 2009 2:52 pm

but it has a distinctive sound that can be noticed by everyone who's heard it before.
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyWed Jul 29, 2009 1:55 am

thebronxbomber wrote:
but it has a distinctive sound that can be noticed by everyone who's heard it before.


Right -.-
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyWed Jul 29, 2009 2:27 am

you dont know what we're talking about so FECK OFF lol
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Save1Bullet ツ
Master Sergeant
Master Sergeant
Save1Bullet ツ

Posts : 2422
Join date : 2009-07-30
Age : 30
Location : Harmony, Pennsylvania

*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyFri Jul 31, 2009 9:07 pm

Quote :
but it has a distinctive sound that can be noticed by everyone who's heard it before.
He's right ya know...those support guns are fairly loud Very Happy
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyFri Jul 31, 2009 11:26 pm

Yeah but I meant the pkm has this sound to it like a vodnik that makes it sound real powerful and can be easily recognized.
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Master Sergeant
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptySat Aug 01, 2009 12:02 pm

Yeah they do, but then again they gotta find you before they can kill you Razz
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptySat Aug 01, 2009 3:51 pm

lol and the PKM fires slow and it gets overheated pretty fast. That is why I think I prefer the M249 SAW and/or the RPK 74 over the PKM
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Master Sergeant
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptySat Aug 01, 2009 4:35 pm

I cant aim worth crap on the PKM's iron sights Sad
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptySat Aug 01, 2009 7:08 pm

I can, its called Dolphin Diving which ahmad hates lol. Support guns need to be supported on the ground or else they are inaccurate.
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Master Sergeant
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptySun Aug 02, 2009 8:04 pm

Really now? Rolling Eyes Lol even still can aim Sad
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptySun Aug 02, 2009 8:08 pm

They are more accurate when on ground dont ask me how -.-
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Master Sergeant
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Age : 30
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*** BF2 SUPPORT GUIDE *** Empty
PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Aug 03, 2009 7:30 pm

Its Witchcraft! or Hax! Shocked
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PostSubject: Re: *** BF2 SUPPORT GUIDE ***   *** BF2 SUPPORT GUIDE *** EmptyMon Aug 03, 2009 11:03 pm

nah maybe because its 20 FECKING KILOS!!Razz


Razz
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