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 wepon sats for black ops 2

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killer_eng
Gunnery Sergeant
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killer_eng

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Join date : 2011-04-04
Age : 28
Location : stem nc

wepon sats for black ops 2  Empty
PostSubject: wepon sats for black ops 2    wepon sats for black ops 2  EmptySun Nov 18, 2012 4:49 pm

Black ops 2 weapon stats. (Not my creation.)


Found them here. http://www.pcgamer.com/2012/11/13/black-ops-2-weapons-chart/

One of the two makers of this spread sheet:

http://denkirson.proboards.com/index.cgi…e&user=pwnsweet

Quoted
Hi everyone,

My brother and I are the ones who created that spreadsheet and the weapon ADS recoil video. We spent the last 4 days tirelessly counting frame values and testing with 99% accuracy in our results. To answer some questions:

1. The units used for range are arbitrary units as given by the FHJ-18. This is the only way we could obtain a 99% accurate measure for range. You can convert the units to meters by dividing by 3.8. (you can verify by using the Millimeter Scanner)

2. @ Mousy
The Five-Seven DOES have a high damage range of 8.

3. All Reload, Add, ADS times and Rate of Fire values were determined by recording gameplay at 59.94fps, using a frame-accurate decoder (DSS2) to count the number of frames for each respective value and convert the result into a usable unit (seconds).

4. An interesting observation - Damage dropoff in this game is NOT linear. Rather, Dropoffs occur at discrete intervals.

5. Movement speeds are 100% accurate. Knife, Pistols, SMG and Shotguns all have the same movement speed. Sprint time was NOT tested.

6. RPM for FAL/SMR are without select fire

7. Max/Min damage values were determined using deductive reasoning + process of elimination by utilizing the information on the number of bullets required to kill at HP values ranging between 35-200% (a long process!)
wepon sats for black ops 2  Call-of-Duty-Black-Ops-2-weapon-chart
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Jester_TCoD
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PostSubject: Re: wepon sats for black ops 2    wepon sats for black ops 2  EmptySun Nov 18, 2012 5:34 pm

cool Thank you Jonny
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