| Dead Island - Anyone playing? | |
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Nmd12345 Gunnery Sergeant
Posts : 579 Join date : 2011-04-23 Age : 35 Location : Mexico
| Subject: Dead Island - Anyone playing? Tue Sep 06, 2011 12:20 pm | |
| Hey guys! I just got Dead Island for pc and I'm looking for teammates. So... anyone playing? Contact me on Xfire: Nmd12345 We can play normally or, if needed, threw tunngle or similar programs. |
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weras4213 Gunnery Sergeant
Posts : 511 Join date : 2010-11-01 Age : 32 Location : Örnsköldsvik, Sweden
| Subject: Re: Dead Island - Anyone playing? Tue Sep 06, 2011 12:39 pm | |
| I'm gonna wait and see, maybe try it out see if it's worth buying |
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Mega Max546 Gunnery Sergeant
Posts : 2556 Join date : 2011-05-13 Age : 27 Location : The Shadows
| Subject: Re: Dead Island - Anyone playing? Tue Sep 06, 2011 1:25 pm | |
| What type of game is it? If you can send me a link that will be helpful. |
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weras4213 Gunnery Sergeant
Posts : 511 Join date : 2010-11-01 Age : 32 Location : Örnsköldsvik, Sweden
| Subject: Re: Dead Island - Anyone playing? Tue Sep 06, 2011 2:19 pm | |
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Nmd12345 Gunnery Sergeant
Posts : 579 Join date : 2011-04-23 Age : 35 Location : Mexico
| Subject: Re: Dead Island - Anyone playing? Wed Sep 07, 2011 12:50 pm | |
| Oh wow, I just read this: - Quote :
- "We deeply regret that an incorrect version of Dead Island was inadvertently made available to players on Steam launch in North America"
"Here’s the latest from us on Dead Island PC for North American users. We are deeply sorry for the inconvenience caused to fans who wanted to spend their day crushing some zombie skulls. Thank you very much for your continued patience and support and we are completely committed to ensuring that you have an excellent time with our game.
· First, the correct version of the title is now available on Steam and fans are able to download it now.
· Second, the day 1 patch notes in their entirety are below. Please note that this update may cause incompatibilities between the incorrect version of Dead Island that was released and the fixed version and cause a wipe on some saved data. However, we have a solution to help regain some quest progress: When the game opens, select New Game -> Select the same character as you were using before, and then there will be an option for "Chapter Select" which will allow the player to jump to the last chapter they were playing in.
· Third, Deep Silver plans to announce a “make up” to North American fans who were affected by the day 1 PC issues, stay tuned in coming days for those details as internal discussions are ongoing on our end.
· Fourth, the Bloodbath DLC is still on schedule as planned – fans who preordered the title will still receive the Bloodbath DLC when it launches (date will be announced shortly!) as stated previously.
· Fifth, we are aware of The Ripper activation bug which will not load as a result of the version update and this will be fixed in the next game patch, coming soon.
Complete list of improvements:
Multiplayer and Matchmaking improvements • Maps are now correctly synchronized when player joins during map loading • Games now filter correctly in lobby • After joining a coop game enemies now spawn correctly
User guidance improved. (Quest guidance, UI, shop)
Additional interface polishing • Map tracking now works correctly after loading checkpoints • Health and stamina bars of enemies now display correctly in coop. • Locations of invisible NPCs are no longer shown • More than one player can now use the same ladder simultaneously • Focus on items in shops is not changing after operation (sell, buy) • Additional Interface polishing • Fixed displaying gather rings near some door
Player death behavior improved • Respawn position now saved when playing in cooperative mode • If player dies whilst inside vehicle, menu will now be hidden
Save game mechanics extended • Added distinction between quest checkpoints and other saves
Minor animation fixes • AI animation now displays correctly after fast travel or travel through portals
AI improvements • Improved enemy awareness (zombies) • Enemies reaction to fire adapted • Enemies are now able to successfully reach player on some arenas • Shooting enemies no longer spawn infinitely
Balancing changes in difficulty, majorly for second playthrough • Item level will be calculated correctly when playing in second playthrough • Kick interrupting reload now adapted, after clip wis inserted reload is treated as successful • Health regeneration is now disabled during grab. • More HP for all escorted NPCs • Removed all instances of Butcher during escorts • Purna can gain bonus rage from both “Grim Inspiration” and “Inspiring Kick” • Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian’s Survival skill tree
Pause Option added • Added information about players requesting pause (Coop)
Looting rules improved • Thrown items now cannot be picked up by another player for 5 minutes. • Items from just-opened containers cannot be picked up by another player for 5 seconds.
Minor graphical glitches fixed. • Rectified occasional graphical glitch with NPC's hands bend • Animations now display correctly when trading • Stomper animation now displays correctly when same target is hit by another player
Sound bugs fixed • Volume of pickup's engine has been increased
Quest bugs removed • All side quests in Laboratory can now be successfully completed • Potential walkthrough blocker removed when quest "Knockin' on Heaven’s Door" is completed before talking to Dominik during "On the air" quest " To make it shorter, they screwed up and sent the wrong version to steam for the NA release (September 5). I contacted support to know if I have to redownload. Just... wow... Btw Weras, maybe this was also the reason we couldn't play, since there was compatibility issues due to this problem. |
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weras4213 Gunnery Sergeant
Posts : 511 Join date : 2010-11-01 Age : 32 Location : Örnsköldsvik, Sweden
| Subject: Re: Dead Island - Anyone playing? Wed Sep 07, 2011 2:37 pm | |
| - Nmd12345 wrote:
- To make it shorter, they screwed up and sent the wrong version to steam for the NA release (September 5). I contacted support to know if I have to redownload. Just... wow...
Btw Weras, maybe this was also the reason we couldn't play, since there was compatibility issues due to this problem. Yes maybe we can try again sometime |
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Spino Prime 1st Lieutenant
Posts : 999 Join date : 2009-10-20 Age : 34 Location : Canada
| Subject: Re: Dead Island - Anyone playing? Wed Sep 07, 2011 5:38 pm | |
| I have the game. Haven't tried it out yet (a bit busy with RL and 13th stuff). But I am looking forward to trying it out. |
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FlamingBear Staff Sergeant
Posts : 1694 Join date : 2011-04-07 Age : 26 Location : Fenton,Missouri
| Subject: Re: Dead Island - Anyone playing? Wed Sep 07, 2011 8:21 pm | |
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Nmd12345 Gunnery Sergeant
Posts : 579 Join date : 2011-04-23 Age : 35 Location : Mexico
| Subject: Re: Dead Island - Anyone playing? Wed Sep 07, 2011 9:27 pm | |
| Let me know on xfire if you guys want to try it online. Btw, I tried it with the new patch and it's muuuch better. But I don't really understand if the game will auto-patch itself to the retail version or if I have to redownload. I contacted support, but they didn't really answer my question: - Quote :
- "... Also, how can I proceed if I do have this problem. Should I wait until the game updates its self or do I need redownloaded? My version is 1.0.0, according to the main menu."
The answer was: - Quote :
- "Dear Customer,
thank you for your inquiry. The updated (and finished) version of Dead Island is now available on Steam and fans are able to download it now. The first version which was uploaded to Steam was indeed a beta version, we are sorry about this mistake" That means I do have retail version now or I have to redownload. O.o I'm confused... I might write them again. Lol |
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Cmdr. Michael Corporal
Posts : 1318 Join date : 2010-08-03 Location : Senior Squad Staff Advisor (US-NA)
| Subject: Re: Dead Island - Anyone playing? Wed Sep 07, 2011 10:06 pm | |
| - Nmd12345 wrote:
- Let me know on xfire if you guys want to try it online.
Btw, I tried it with the new patch and it's muuuch better. But I don't really understand if the game will auto-patch itself to the retail version or if I have to redownload. I contacted support, but they didn't really answer my question:
- Quote :
- "... Also, how can I proceed if I do have this problem. Should I wait until the game updates its self or do I need redownloaded? My version is 1.0.0, according to the main menu."
The answer was:
- Quote :
- "Dear Customer,
thank you for your inquiry. The updated (and finished) version of Dead Island is now available on Steam and fans are able to download it now. The first version which was uploaded to Steam was indeed a beta version, we are sorry about this mistake" That means I do have retail version now or I have to redownload. O.o I'm confused... I might write them again. Lol I sometimes think that the Customer Service/Support people are given different copy-paste answers to answer those questions. Like a list of 500 automated answers, and with a tap of a number a copy-paste answer is given. It just sounded so lifeless & unhuman the way they answered that. |
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Nmd12345 Gunnery Sergeant
Posts : 579 Join date : 2011-04-23 Age : 35 Location : Mexico
| Subject: Re: Dead Island - Anyone playing? Thu Sep 08, 2011 4:34 am | |
| Lol... Yes, it makes me wonder if they even read my message. I also thought this was a little funny: - Quote :
- "... Dead Island is now available on Steam
and fans are able to download it now" Fans? |
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DarkSkills7 Private
Posts : 12 Join date : 2011-04-13 Age : 26 Location : Missouri
| Subject: Re: Dead Island - Anyone playing? Sat Sep 10, 2011 10:55 pm | |
| got it on my xbox. its amazing |
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| Dead Island - Anyone playing? | |
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