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 Battlefield: Bad Company 2 Patch for PC - Released

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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptySat Oct 30, 2010 7:05 pm

Battlefield: Bad Company 2 Patch for PC to be Released Tomorrow!
zh1nt0
Thursday, 1:15 AM
Hi Battlefield fans! We are happy to announce the release of the new PC patch version R9 for Battlefield: Bad Company 2 on October 29th.



We examined the different issues submitted by the community in the thread called "My biggest issues" on the forum. Additionally we have collected feedback for some time now and incorporated a lot of community wishes, so we are really excited to release this.



Please note: All game servers will need to be taken down for updates. The maintenance period starts on Friday, October 29th at 06:00 AM GMT. Most of the servers should be back up by 10:00 AM GMT. The patch is roughly 900 MB in size.



How to get the game client updated

* If you are using Steam: the Steam client will automatically begin updating your game client once Oct 29th, 6:00 AM (GMT) has passed by.

* If you are not using Steam: then the game’s online updater will find the version online at the same hour and ask you to patch.

* If you are not using Steam: You can get a manual patch from several places...

- The main EA CDN: http://static.cdn.ea.com/dice/u/f/bfbc2/Static/BFBC2_PC_Client_R9_589035_Patch.exe.

- Here's a mirror in Australia: http://www.ausgamers.com/files/details/html/55504

- And here's a mirror in Croatia: http://www.diabolic-servers.com/bc2/ (requires you to create an account first)

- And a mirror via Fileplay.net: http://www.fileplay.net/file/10821/battlefield-bad-company-2-pc-client-r9-patch



Here is the complete fix-list for the patch

- All Weapons Bronze Insignia requiring an unobtainable bronze star for the tracer dart – requirement removed.

- Improved Hit registration made through several fixes and some of the hitboxes themselves have been changed. This will increase the accuracy of guns.

- Blue box chat window removed

- The 2 second immunity when spawning/being revived will now be immediately removed either by firing, zooming, or any movement (move, crouch, jump). A Spawning Player can still orient passively in the Game World..

- 3D vision fixed.

- Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles.

- Reduced slug shotgun hip accuracy to require zooming for consistent long range accuracy. Hip accuracy is now on par with the semi automatic weapons.

- Fixed a bug on PC where the G3 would do less damage than intended.

- Fixed VADS turning sensitivity on PC so it performs like the ZU23.

- Reduced VADS push back and damage to balance it with the ZU23.

- Fixed a bug where vehicle countermeasures would fail to remove tracer darts at high speed.

- Reduced the reload time for vehicle countermeasures.

- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.

- Increased the AT4’s top speed and acceleration so users spend less time exposed when firing.

- Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.

- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.

- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.

- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.

- Reduced all weapon damage to the MCOM by 50%.

- Fixed an C4 vs MCOM exploit on Atacama Desert.

- Fixed a bug with FOV when aiming the M1911.

- Lowered the close range damage of the AN94 to highlight its long range role.

- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.

- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.

- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMG's.

- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.

- Slightly increased the damage of the UH60.
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Antonio
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Antonio

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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptySat Oct 30, 2010 7:23 pm

You forgot that they are taking head shots out of the game.
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Liam Savrii
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Liam Savrii

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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptySat Oct 30, 2010 7:35 pm

I'm slightly curious, are the patches applied to xbox 360 and the ps3 consoles as well?

Or are they just pc exclusive. Very Happy

Oh and don't mind antonio. He's a little loopy since I broke up with him.
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptySat Oct 30, 2010 11:01 pm

I don't know.

The BC2 blog:FEED I copied only mentions PC. Because the XBOX & PS3 platforms can patch:update without any real user activity besides logging on, the patch may happen and the announcement will follow. So of the past patches happened an no announcement was made.

Since I play the G3 as my Assault/C4 all kit weapon, I should notice if/when they tweak that rifle. I concur it has been playing with a bit less effectiveness lately and what I have experienced using the G3 in the past.
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Cmdr. Michael
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptySun Oct 31, 2010 1:39 am

They are taking head-shots out of the game? WTF!?

And yes, I have too noticed the G3 suffering a lot. I shoot someone in the head 30 times, like literally, and they still live.
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Dtiger29
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 1:22 pm

Fix the knife glitches you ea pukes. Reduced damage by weapons to mcomms. I wonder if that means c4 and everything. Uh60 gets a boost, Woot. More death from above.
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GhostOps21
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 4:14 pm

The knife problem has been fixed on PC for months now. But glad to see them putting a patch out.
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Cmdr. Michael
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 6:09 pm

Uh60 is the apache, and uh64 is the blackhawk? Am I correct?
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GhostOps21
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 6:58 pm

Other way around Michael.
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Cmdr. Michael
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 7:02 pm

Sorry. I was confused. Smile
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primalfury97
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 7:25 pm

hope this patch comes to the consoles!
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Cmdr. Michael
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 7:31 pm

I think they will have to modify and change a few things patch-wise before it comes out, truth is, the reason patch came out was because PC was messing up big time, especially with G3 for example. So that's why they did PC first.
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Dtiger29
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyMon Nov 01, 2010 7:48 pm

Cmdr. Michael wrote:
Uh60 is the apache, and uh64 is the blackhawk? Am I correct?

Technically it's the UH-60 Blackhawk (UH meaning Utility Helicopter) and AH-64 Apache (AH meaning Attack Helicopter). There are also OH class helicopters for observaion such as the OH-58 Kiowa. However the military got bright and put the Kiowa's MMS or Mast Mounted Sight above the rotors of the AH-64D Longbow.
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weras4213
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyTue Nov 02, 2010 10:04 am

I love what they have done with the F2000 in this patch. It is now my favourite short/medium range assault rifle
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Antonio
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Battlefield: Bad Company 2 Patch for PC - Released Empty
PostSubject: Re: Battlefield: Bad Company 2 Patch for PC - Released   Battlefield: Bad Company 2 Patch for PC - Released EmptyTue Nov 02, 2010 3:31 pm

GhostOps21 wrote:
The knife problem has been fixed on PC for months now. But glad to see them putting a patch out.

It sure has Smile
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