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lordshogun First Sergeant
Posts : 2034 Join date : 2010-03-25 Age : 29 Location : BEHIND U YET INFRONT OF U
| Subject: ARMA 3 Mod DAYZ Thu Jul 25, 2013 7:07 pm | |
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Last edited by lordshogun on Thu Jul 25, 2013 7:12 pm; edited 1 time in total |
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Jax_Knife First Sergeant
Posts : 1356 Join date : 2011-04-07 Age : 32 Location : Puerto Rico
| Subject: Re: ARMA 3 Mod DAYZ Thu Jul 25, 2013 7:11 pm | |
| That sounds really cool. I thought they were gonna release a standalone version though. |
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lordshogun First Sergeant
Posts : 2034 Join date : 2010-03-25 Age : 29 Location : BEHIND U YET INFRONT OF U
| Subject: Re: ARMA 3 Mod DAYZ Thu Jul 25, 2013 7:13 pm | |
| yes they are but that with a ARMA 2 engine i think but anyways it gonna be really fun but then again its still in development state and there isnt much staff working on it as most of them have bailed out |
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Deathdealer96 Gunnery Sergeant
Posts : 3230 Join date : 2011-10-28 Age : 27 Location : Lancashire, UK
| Subject: Re: ARMA 3 Mod DAYZ Thu Jul 25, 2013 7:22 pm | |
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lordshogun First Sergeant
Posts : 2034 Join date : 2010-03-25 Age : 29 Location : BEHIND U YET INFRONT OF U
| Subject: Re: ARMA 3 Mod DAYZ Thu Jul 25, 2013 7:23 pm | |
| there are also a few online server available by the looks of it so we can get started on a server if more guys wanna sign up for this
AWULLE where are you ahahah XD |
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Deathdealer96 Gunnery Sergeant
Posts : 3230 Join date : 2011-10-28 Age : 27 Location : Lancashire, UK
| Subject: Re: ARMA 3 Mod DAYZ Thu Jul 25, 2013 7:27 pm | |
| Looking forward to Wasteland on Altis |
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AWulle 1st Lieutenant
Posts : 2218 Join date : 2011-11-26 Age : 40 Location : the Netherlands
| Subject: Re: ARMA 3 Mod DAYZ Thu Jul 25, 2013 10:32 pm | |
| Looks awsome and i wish my pc could handle arma 3 |
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lordshogun First Sergeant
Posts : 2034 Join date : 2010-03-25 Age : 29 Location : BEHIND U YET INFRONT OF U
| Subject: Re: ARMA 3 Mod DAYZ Fri Jul 26, 2013 1:19 am | |
| well awulle if your PC can handle ARMA 2 it should handle ARMA 3 aswell as there were heavier requirements for ARMA 2 |
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Deathdealer96 Gunnery Sergeant
Posts : 3230 Join date : 2011-10-28 Age : 27 Location : Lancashire, UK
| Subject: Re: ARMA 3 Mod DAYZ Fri Jul 26, 2013 5:14 am | |
| Yeah+arma3 is much better optimised |
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AWulle 1st Lieutenant
Posts : 2218 Join date : 2011-11-26 Age : 40 Location : the Netherlands
| Subject: Re: ARMA 3 Mod DAYZ Fri Jul 26, 2013 6:48 am | |
| I should be able to on minimum requirements. Ill try the demo first. Edit; well euhm, doesnt seem like i can download a demo |
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lordshogun First Sergeant
Posts : 2034 Join date : 2010-03-25 Age : 29 Location : BEHIND U YET INFRONT OF U
| Subject: Re: ARMA 3 Mod DAYZ Fri Jul 26, 2013 9:21 am | |
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C_KiLaSpEeD_G Staff Sergeant
Posts : 1765 Join date : 2011-12-31 Age : 26 Location : Pismo Beach, California
| Subject: Re: ARMA 3 Mod DAYZ Sat Jul 27, 2013 12:40 am | |
| ARMA 3 looks like horse crap on mine |
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John Price Gunnery Sergeant
Posts : 293 Join date : 2012-01-15 Age : 28 Location : Italy/Germany
| Subject: Re: ARMA 3 Mod DAYZ Sat Sep 07, 2013 12:15 pm | |
| I tried it with Arma3.
The zombies are now tree glitching ._. |
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Endrane Major
Posts : 2304 Join date : 2009-11-24 Age : 28 Location : Naperville, IL
| Subject: Re: ARMA 3 Mod DAYZ Sat Sep 07, 2013 2:41 pm | |
| - Deathdealer96 wrote:
- Looking forward to Wasteland on Altis
Since the thread's already been revived, I'd like to mention that Wasteland on Altis involves lots of walking to find a vehicle and crappy computer performance. I can run ARMA 3 maxed at like 40-60FPS, but whenever I play on multiplayer, I get like 20-30 FPS, 50% CPU usage, and 50% GPU usage. Multiplayer and multiplayer scripts (eg. Wasteland) are extremely unoptimized. Other than that, it can be really fun once you find a vehicle and get going. |
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