VDEATHMASTERV Gunnery Sergeant
Posts : 587 Join date : 2011-12-03 Age : 29 Location : Surrey, British Columbia
| Subject: Re: Budget Build Sat Jul 06, 2013 2:22 am | |
| Surprisingly I read that article before you posted it |
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WillDill Gunnery Sergeant
Posts : 1160 Join date : 2012-04-11 Age : 29 Location : North Carolina...... @WVU
| Subject: Re: Budget Build Sat Jul 06, 2013 2:23 am | |
| lol, well then haha. If it didn't help compare the 2 cards on one of those sites haha |
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ApplesausGoblin Gunnery Sergeant
Posts : 1531 Join date : 2012-03-18 Location : North Dakota
| Subject: Re: Budget Build Sat Jul 06, 2013 11:02 pm | |
| Here's what I did with my PC: I started out with a GPU 4800 core processer and overclocked it with a nvidia gsx 4000 and then added an additional 4000 GB of ram, topped it off with a couple of duo core graphics cards and then put 2 cool led lights in it........ oh wait... I don't have a PC |
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ImGonnaCrushYou Lance Corporal
Posts : 149 Join date : 2013-06-29 Age : 25 Location : Netherlands
| Subject: Re: Budget Build Sun Jul 07, 2013 11:16 am | |
| - VDEATHMASTERV wrote:
- Hey guys I have a question about choosing a GPU.
My question is what is more important in a GPU the Core Clock or the Memory Size?
...and if you had to choose what would you prefer:
Memory Size: 2GB Core Clock: 650MHz
or
Memory Size: 1GB Core Clock: 800MHz Core clock is more important, but its always good to have more memory. And i prefer the second one. |
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VDEATHMASTERV Gunnery Sergeant
Posts : 587 Join date : 2011-12-03 Age : 29 Location : Surrey, British Columbia
| Subject: Re: Budget Build Sun Jul 07, 2013 1:52 pm | |
| Thank you very much . I did some research and from what I was seeing told me that Core Cloak is more important. Although other people also said that all both are important which is true. |
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Endrane Major
Posts : 2304 Join date : 2009-11-24 Age : 28 Location : Naperville, IL
| Subject: Re: Budget Build Sun Jul 07, 2013 11:56 pm | |
| The memory limits you if you decide to use multiple screens, high resolutions, very detailed textures, etc. |
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supersceptile First Sergeant
Posts : 733 Join date : 2011-05-02 Age : 27 Location : Toronto, Canada
| Subject: Re: Budget Build Mon Jul 08, 2013 6:29 am | |
| - Endrane wrote:
- The memory limits you if you decide to use multiple screens, high resolutions, very detailed textures, etc.
That basically sums it up. If you want to crank up texture quality, you need alot of GPU memory. 1GB is USUALLY enough for decent textures on 1 monitor. I personally go by the rule of 1GB more memory per monitor if you're trying to play games on high/ultra textures. (Meanwhile HK internet is cheaper and faster than CA ) |
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| Subject: Re: Budget Build | |
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